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    Variable unfoldsConst

    unfolds: {
        annotateDepth: <A>(
            __namedParameters: [Tree<A>, number],
        ) => TreeF.TreeF<readonly [A, number], [Tree<A>, number]>;
        annotateLevelLabels: TreeUnfolder<string, [string, Tree<string>]>;
        arrays: <A>(a: TreeArray<A>) => TreeF.TreeF<A>;
        byParent: <A>(unfolder: (parent: A) => A[]) => TreeUnfolder<A, A>;
        cropDepth: <A>(
            __namedParameters: readonly [number, Tree<A>],
        ) => TreeF.TreeF<A, readonly [number, Tree<A>]>;
        edges: TreeUnfolderK<EdgeMapTypeLambda>;
        indented: (
            __namedParameters: [[string, number], ...[string, number][]],
        ) => TreeF.TreeF<string, [[string, number], ...[string, number][]]>;
        levelTree: (
            __namedParameters: LevelTreeSettings,
        ) => TreeUnfolder<number, number>;
        paths: <A>(
            order: Order<A>,
        ) => TreeUnfolder<A, [[A, ...A[]], ...[A, ...A[]][]]>;
    } = ...

    All unfolds in a single place.

    Type Declaration